【Pre-Order】Signal
Please read our pre-order policy at the foot of the webpage before ordering (It is important when you want the order sent separately).
Please be aware that the following product is a pre-order and is expected to be released/(Re)stocked in June 2025
As our supplier hasn’t provided a detailed release/restock date, so it is likely to delay. Thus, we strongly recommend you to order this item separately with all other items to avoid the possible late dispatch of the whole order.
Experts deduce how to communicate with an alien using limited resources.
2-6 Players | 10-20 Mins | Ages 10+
Features: Communication Limits, Deduction, Induction, Pattern Recognition
Description:
Players take on the roles of Experts seeking to understand the Alien player, who is seeking to be understood. The Experts will create and transmit 'signals' to the Alien, who has certain rules for how to respond that must be deduced by the Experts. Once the Experts understand these rules, they can ensure that they come to agreement with the Alien, succeeding cooperatively.
On a turn, the Experts arrange black and white pieces on a mat to represent a graphical signal, discussing and debating how and what to send. Once finished, the Alien then replies by using pre-set rules only they can see to add, remove, and adjust the signal, both to be helpful and to try and reach an agreement- represented by a pre-set signal that they are trying to achieve with their limited response capabilities. As the Experts analyze and understand the Alien, they can use limited guesses and a few hint-like abilities to discover what signal they can send that will result in agreement. The Alien even has a little leeway in how they respond- they want to be understood.
After succeeding at the first round, Experts then reset and continue with the same Alien, except new rules are in play on top of the previous ones, showing a deeper and deeper familiarity with the Alien player. After three rounds of successful agreements, all players win cooperatively, and receive a score based on leftover guesses and unused abilities.